From: "Andy Pont" <andy.pont@sdcsystems.com>
To: "meta-freescale@lists.yoctoproject.org"
<meta-freescale@lists.yoctoproject.org>
Subject: OpenGL ES on i.MX8
Date: Mon, 14 Sep 2020 11:20:48 +0000 [thread overview]
Message-ID: <emb9aa1e1a-0438-4781-b4e1-beb237546cc8@andys-imac.leeshillfarm.local> (raw)
Hello,
This is probably a question for NXP themselves but I thought I would try
the collective wisdom of the mailing list first.
When I build images for the i.MX6 I can build the OpenGL ES support to
use EGL and the Vivante driver to directly access the framebuffer
without having to include all of the overhead of X11 or Weston/Wayland.
Trying to find an equivalent configuration for the i.MX8m I am unable to
find an equivalent method. The Vivante user space libraries don’t seem
to exist in a framebuffer or DRM form, instead they all seem to require
Wayland or X11.
Can someone more knowledgeable than I confirm whether that is the case
or whether I am missing something?
-Andy.
next reply other threads:[~2020-09-14 11:20 UTC|newest]
Thread overview: 6+ messages / expand[flat|nested] mbox.gz Atom feed top
2020-09-14 11:20 Andy Pont [this message]
2020-09-14 11:23 ` [meta-freescale] OpenGL ES on i.MX8 Prabhu
[not found] ` <637b914a-bd6a-47c0-8365-14440fe7fb43@prabhus-iphone>
2020-09-14 11:33 ` Andy Pont
2020-09-14 12:09 ` Prabhu
2020-09-14 20:56 ` Peter Bergin
2020-09-14 21:54 ` Joshua Watt
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