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From: Mike Galbraith <efault@gmx.de>
To: valdis.kletnieks@vt.edu
Cc: Chris Jones <chrisjones@spin.net.au>,
	linux-kernel@vger.kernel.org, david@lang.hm
Subject: Re: Gaming and the kernel
Date: Sat, 04 Aug 2012 06:49:02 +0200	[thread overview]
Message-ID: <1344055742.6739.40.camel@marge.simpson.net> (raw)
In-Reply-To: <168124.1344053522@turing-police.cc.vt.edu>

On Sat, 2012-08-04 at 00:12 -0400, valdis.kletnieks@vt.edu wrote: 
> On Sat, 04 Aug 2012 10:51:49 +1000, Chris Jones said:
> 
> > documentation, hopefully things will work out. And this might actually
> > be the kick in the rear-end that AMD and NVIDIA need to get into gear
> > and start developer some useful and Windows equivalent hardware drivers
> > for ALL their cards for Linux.
> 
> The truly ironic part is that the current NVidia binary blob driver that
> everybody dislikes so much *IS* the "Windows equivalent" driver (in
> fact, it's the same driver, with a Linux shim layer wrapped around it).

Hm.. so windows can be kept in kernel for a full second of IPI blasting
all cores too.  That driver seems to work very nicely once things are
running, but whatever the heck it does when you first fire up rendering
is.. something to keep far far away from realtime tasks :)

-Mike


  reply	other threads:[~2012-08-04  4:49 UTC|newest]

Thread overview: 8+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2012-08-03 22:12 Gaming and the kernel Chris Jones
2012-08-03 22:46 ` Cruz Julian Bishop
     [not found] ` <501C545C.40601@gmail.com>
2012-08-04  0:25   ` Chris Jones
2012-08-04  0:32     ` david
2012-08-04  0:51       ` Chris Jones
2012-08-04  4:12         ` valdis.kletnieks
2012-08-04  4:49           ` Mike Galbraith [this message]
2012-08-04  5:38             ` Mike Galbraith

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