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From: "Christian König" <ckoenig.leichtzumerken@gmail.com>
To: Daniel Vetter <daniel@ffwll.ch>
Cc: "Marek Olšák" <maraeo@gmail.com>,
	"Michel Dänzer" <michel@daenzer.net>,
	dri-devel <dri-devel@lists.freedesktop.org>,
	"Jason Ekstrand" <jason@jlekstrand.net>,
	"ML Mesa-dev" <mesa-dev@lists.freedesktop.org>
Subject: Re: [Mesa-dev] Linux Graphics Next: Userspace submission update
Date: Fri, 4 Jun 2021 09:00:31 +0200	[thread overview]
Message-ID: <0fbb1197-fa88-c474-09db-6daec13d3004@gmail.com> (raw)
In-Reply-To: <YLfZq5lAaR/RiFV8@phenom.ffwll.local>

Am 02.06.21 um 21:19 schrieb Daniel Vetter:
> On Wed, Jun 02, 2021 at 08:52:38PM +0200, Christian König wrote:
>>
>> Am 02.06.21 um 20:48 schrieb Daniel Vetter:
>>> On Wed, Jun 02, 2021 at 05:38:51AM -0400, Marek Olšák wrote:
>>>> On Wed, Jun 2, 2021 at 5:34 AM Marek Olšák <maraeo@gmail.com> wrote:
>>>>
>>>>> Yes, we can't break anything because we don't want to complicate things
>>>>> for us. It's pretty much all NAK'd already. We are trying to gather more
>>>>> knowledge and then make better decisions.
>>>>>
>>>>> The idea we are considering is that we'll expose memory-based sync objects
>>>>> to userspace for read only, and the kernel or hw will strictly control the
>>>>> memory writes to those sync objects. The hole in that idea is that
>>>>> userspace can decide not to signal a job, so even if userspace can't
>>>>> overwrite memory-based sync object states arbitrarily, it can still decide
>>>>> not to signal them, and then a future fence is born.
>>>>>
>>>> This would actually be treated as a GPU hang caused by that context, so it
>>>> should be fine.
>>> This is practically what I proposed already, except your not doing it with
>>> dma_fence. And on the memory fence side this also doesn't actually give
>>> what you want for that compute model.
>>>
>>> This seems like a bit a worst of both worlds approach to me? Tons of work
>>> in the kernel to hide these not-dma_fence-but-almost, and still pain to
>>> actually drive the hardware like it should be for compute or direct
>>> display.
>>>
>>> Also maybe I've missed it, but I didn't see any replies to my suggestion
>>> how to fake the entire dma_fence stuff on top of new hw. Would be
>>> interesting to know what doesn't work there instead of amd folks going of
>>> into internal again and then coming back with another rfc from out of
>>> nowhere :-)
>> Well to be honest I would just push back on our hardware/firmware guys that
>> we need to keep kernel queues forever before going down that route.
> I looked again, and you said the model wont work because preemption is way
> too slow, even when the context is idle.
>
> I guess at that point I got maybe too fed up and just figured "not my
> problem", but if preempt is too slow as the unload fence, you can do it
> with pte removal and tlb shootdown too (that is hopefully not too slow,
> otherwise your hw is just garbage and wont even be fast for direct submit
> compute workloads).

Have you seen that one here: 
https://www.spinics.net/lists/amd-gfx/msg63101.html :)

I've rejected it because I think polling for 6 seconds on a TLB flush 
which can block interrupts as well is just madness.



>
> The only thing that you need to do when you use pte clearing + tlb
> shootdown instad of preemption as the unload fence for buffers that get
> moved is that if you get any gpu page fault, you don't serve that, but
> instead treat it as a tdr and shot the context permanently.
>
> So summarizing the model I proposed:
>
> - you allow userspace to directly write into the ringbuffer, and also
>    write the fences directly
>
> - actual submit is done by the kernel, using drm/scheduler. The kernel
>    blindly trusts userspace to set up everything else, and even just wraps
>    dma_fences around the userspace memory fences.
>
> - the only check is tdr. If a fence doesn't complete an tdr fires, a) the
>    kernel shot the entire context and b) userspace recovers by setting up a
>    new ringbuffer
>
> - memory management is done using ttm only, you still need to supply the
>    buffer list (ofc that list includes the always present ones, so CS will
>    only get the list of special buffers like today). If you hw can't trun
>    gpu page faults and you ever get one we pull up the same old solution:
>    Kernel shots the entire context.
>
>    The important thing is that from the gpu pov memory management works
>    exactly like compute workload with direct submit, except that you just
>    terminate the context on _any_ page fault, instead of only those that go
>    somewhere where there's really no mapping and repair the others.
>
>    Also I guess from reading the old thread this means you'd disable page
>    fault retry because that is apparently also way too slow for anything.
>
> - memory management uses an unload fence. That unload fences waits for all
>    userspace memory fences (represented as dma_fence) to complete, with
>    maybe some fudge to busy-spin until we've reached the actual end of the
>    ringbuffer (maybe you have a IB tail there after the memory fence write,
>    we have that on intel hw), and it waits for the memory to get
>    "unloaded". This is either preemption, or pte clearing + tlb shootdown,
>    or whatever else your hw provides which is a) used for dynamic memory
>    management b) fast enough for actual memory management.
>
> - any time a context dies we force-complete all it's pending fences,
>    in-order ofc
>
> So from hw pov this looks 99% like direct userspace submit, with the exact
> same mappings, command sequences and everything else. The only difference
> is that the rinbuffer head/tail updates happen from drm/scheduler, instead
> of directly from userspace.
>
> None of this stuff needs funny tricks where the kernel controls the
> writes to memory fences, or where you need kernel ringbuffers, or anything
> like thist. Userspace is allowed to do anything stupid, the rules are
> guaranteed with:
>
> - we rely on the hw isolation features to work, but _exactly_ like compute
>    direct submit would too
>
> - dying on any page fault captures memory management issues
>
> - dying (without kernel recover, this is up to userspace if it cares) on
>    any tdr makes sure fences complete still
>
>> That syncfile and all that Android stuff isn't working out of the box with
>> the new shiny user queue submission model (which in turn is mostly because
>> of Windows) already raised some eyebrows here.
> I think if you really want to make sure the current linux stack doesn't
> break the _only_ option you have is provide a ctx mode that allows
> dma_fence and drm/scheduler to be used like today.

Yeah, but I still can just tell our hw/fw guys that we really really 
need to keep kernel queues or the whole Linux/Android infrastructure 
needs to get a compatibility layer like you describe above.

> For everything else it sounds you're a few years too late, because even
> just huge kernel changes wont happen in time. Much less rewriting
> userspace protocols.

Seconded, question is rather if we are going to start migrating at some 
point or if we should keep pushing on our hw/fw guys.

Christian.

> -Daniel


  reply	other threads:[~2021-06-04  7:00 UTC|newest]

Thread overview: 50+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2021-05-27 21:51 Linux Graphics Next: Userspace submission update Marek Olšák
2021-05-28 14:41 ` Christian König
2021-05-28 22:25   ` Marek Olšák
2021-05-29  3:33     ` Marek Olšák
2021-05-31  8:25       ` Christian König
2021-06-01  9:02 ` Michel Dänzer
2021-06-01 10:21   ` Christian König
2021-06-01 10:49     ` Michel Dänzer
2021-06-01 12:10       ` [Mesa-dev] " Christian König
2021-06-01 12:30         ` Daniel Vetter
2021-06-01 12:51           ` Christian König
2021-06-01 13:01             ` Marek Olšák
2021-06-01 13:24               ` Michel Dänzer
2021-06-02  8:57             ` Daniel Stone
2021-06-02  9:34               ` Marek Olšák
2021-06-02  9:38                 ` Marek Olšák
2021-06-02 18:48                   ` Daniel Vetter
2021-06-02 18:52                     ` Christian König
2021-06-02 19:19                       ` Daniel Vetter
2021-06-04  7:00                         ` Christian König [this message]
2021-06-04  8:57                           ` Daniel Vetter
2021-06-04 11:27                             ` Christian König
2021-06-09 13:19                               ` Daniel Vetter
2021-06-09 13:58                                 ` Christian König
2021-06-09 18:31                                   ` Daniel Vetter
2021-06-10 15:59                                     ` Marek Olšák
2021-06-10 16:33                                       ` Christian König
2021-06-14 17:10                                         ` Marek Olšák
2021-06-14 17:13                                           ` Christian König
2021-06-17 16:48                                             ` Daniel Vetter
2021-06-17 18:28                                               ` Marek Olšák
2021-06-17 19:04                                                 ` Daniel Vetter
2021-06-17 19:23                                                   ` Marek Olšák
2021-06-03  3:16                     ` Marek Olšák
2021-06-03  7:47                       ` Daniel Vetter
2021-06-03  8:20                         ` Marek Olšák
2021-06-03 10:03                           ` Daniel Vetter
2021-06-03 10:55                             ` Marek Olšák
2021-06-03 11:22                               ` Daniel Vetter
2021-06-03 17:52                                 ` Marek Olšák
2021-06-03 19:18                                   ` Daniel Vetter
2021-06-04  5:26                                     ` Marek Olšák
2021-06-02  9:44               ` Christian König
2021-06-02  9:58                 ` Marek Olšák
2021-06-02 10:06                   ` Christian König
2021-06-01 13:18         ` Michel Dänzer
2021-06-01 17:39           ` Michel Dänzer
2021-06-01 17:42           ` Daniel Stone
2021-06-02  8:09       ` Michel Dänzer
2021-06-02 19:20         ` Daniel Vetter

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