# Copyright (C) 2013-2015 all contributors # License: GPLv3 or later (https://www.gnu.org/licenses/gpl-3.0.txt) require 'socket' require 'io/wait' # an accepted (client) socket in dtas-player server class DTAS::UNIXAccepted # :nodoc: attr_reader :to_io def initialize(sock) @to_io = sock @send_buf = [] end # public API (for DTAS::Player) # returns :wait_readable on success def emit(msg) buffered = @send_buf.size if buffered == 0 begin @to_io.sendmsg_nonblock(msg, Socket::MSG_EOR) return :wait_readable rescue Errno::EAGAIN @send_buf << msg return :wait_writable rescue => e return e end elsif buffered > 100 return RuntimeError.new("too many messages buffered") else # buffered > 0 @send_buf << msg return :wait_writable end end # flushes pending data if it got buffered def writable_iter begin msg = @send_buf.shift or return :wait_readable @to_io.send_nonblock(msg, Socket::MSG_EOR) rescue Errno::EAGAIN @send_buf.unshift(msg) return :wait_writable rescue => e return e end while true end def readable_iter io = @to_io nread = io.nread # EOF, assume no spurious wakeups for SOCK_SEQPACKET return nil if nread == 0 begin begin msg, _, _ = io.recvmsg_nonblock(nread, 0, 0) rescue Errno::EAGAIN return :wait_readable rescue EOFError, SystemCallError return nil end yield(self, msg) # DTAS::Player deals with this nread = io.nread end while nread > 0 :wait_readable end def close @to_io.close end def closed? @to_io.closed? end end