From d3e2d5cfa8ab2c4e8f65ac6b2bdb6212b8b4ea8b Mon Sep 17 00:00:00 2001 From: Eric Wong Date: Sun, 10 May 2015 09:15:27 +0000 Subject: doc: favor the "gain" effect over "vol" Followup-to commit 403ed90e2e7bed3e017938d76e17037b0d5059b6 (replaygain uses the "gain" effect instead of "vol") The `gain' effect seems superior as it can "see" across the effects chain to take into account extra/lost headroom. --- Documentation/dtas-env.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Documentation/dtas-env.txt') diff --git a/Documentation/dtas-env.txt b/Documentation/dtas-env.txt index 374f626..0f59709 100644 --- a/Documentation/dtas-env.txt +++ b/Documentation/dtas-env.txt @@ -24,7 +24,7 @@ INFILE - the primary input file for playback or processing. (e.g. "/path/to/ex.flac") RGFX - the sox effect used for applying ReplayGain compensation. -Only used during playback in dtas-player. (e.g. "vol -6.0dB"). +Only used during playback in dtas-player. (e.g. "gain -6.0"). Removing this prevents ReplayGain from working and may damage playback equipment with loudly mastered music. -- cgit v1.2.3-24-ge0c7