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While we're in the area, make a wording change from "GPLv3 or later"
to "GPL-3.0+", as the latter is favored by SPDX.org
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Broken by commit c02f0b8182b35df1a318418bbd0036c00be93b5c
("source/splitfx: allow watching extra external scripts")
Oops
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This is mainly for consistency in behavior with dtas-sourceedit.
Using dtas-sourcedit is still more common and recommended as it
is less likely to introduce audible gaps and pauses.
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The documentation part is managed by the new
Documentation/update-copyright script. For the future, the rest may
be managed by the update-copyright tool in gnulib
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dtas-sinkedit now shows default parameters in addition
to user-changed parameters, allowing easier editing.
Also, we need to be able to revert back to using the default
pipe_size on Linux by setting pipe_size to nil (as an empty
field in YAML).
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I'm still normal, and still trolling, but 80x24.org will be epic :)
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We must not assume the temporary file remains in place while
$EDITOR/$VISUAL is running, as it is common for editors to rename
over a file to atomically replace existing files.
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We don't need it since IO#read(bytes, buf) will convert to
ASCII-8BIT anyways. Everywhere else, we ensure path names are
already binary. We do this mainly at the client layer before using
Shellwords to escape the paths.
We also must be careful about parsing output from soxi/avprobe
which can show us metadata in whatever encoding is in the file.
We must still handle data from parsing command output as binary,
as the encoding of file metadata tends to vary.
This also should buy us Syck compatibility for Ruby 1.9.3 users
on Debian systems where Ruby 1.9.3 still uses Syck.
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All files we distribute in the tarball need to have a
copyright/license specified for Savannah.
We don't need the example state file anymore.
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These two are similar enough that it's possible to share
some code between them and also increase user-friendliness
at the same time.
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Oops, not everybody has their VISUAL or EDITOR environment set.
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Omitting a command: entry or an entry inside env: should delete
it from the player
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