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author | Eric Wong <e@80x24.org> | 2015-09-23 20:15:24 +0000 |
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committer | Eric Wong <e@80x24.org> | 2015-09-24 06:56:11 +0000 |
commit | 542b6eaac17e11f117fc92884c51bfa0217cbd10 (patch) | |
tree | 6ff2557f4b477b4c5fa5a0a33683ed88931b617c | |
parent | e90e414ebf4b143b3ddbaa16460987f485ad8117 (diff) | |
download | dtas-542b6eaac17e11f117fc92884c51bfa0217cbd10.tar.gz |
When a player is paused with nothing player, we will not waste CPU time polling for the player to become available. It is wasteful of processing power and battery life.
-rw-r--r-- | bin/dtas-readahead | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/bin/dtas-readahead b/bin/dtas-readahead index f02bc35..798a5b4 100644 --- a/bin/dtas-readahead +++ b/bin/dtas-readahead @@ -190,12 +190,16 @@ begin end idx or break cur = YAML.load(c.req('current')) - cur['current'] or break + current = cur['current'] or break + end + if current + elapsed = DTAS.now - t0 + p [:elapsed, elapsed] + timeout = 5 - elapsed + timeout = 0 if timeout < 0 + else + timeout = nil end - elapsed = DTAS.now - t0 - p [:elapsed, elapsed] - timeout = 5 - elapsed - timeout = 0 if timeout < 0 r = wait_read(w, timeout) p w.res_wait if r rescue EOFError |